don't miss the Mac platform at all for running CorelDRAW 11 (which I never did seriously for more than some test sessions anyway) or anything else for that matter. I've tried CorelDRAW 11 native Mac version but used it exclusively on a Windows platform. All the features and capabilities are there. It runs every bit as good and sometimes, I think better,as on a native Windows only machine. works flawless with XP or VISTA running on top of BootCamp. Having said that, I use various versions of CorelDRAW right up to X4 for Windows on 3 different Macs (MacPro desktop, MacBook Pro, and an iMac. It's enough trouble just to make a Windows only version to kick all kinds of operationally worldclass graphics butt. It would take valuable creative and technical and support resources away from the Windows versions as well. "is nightmare!" to quote a buddy of mine. and for Corel to develop one and then support it. There is just not enough marketshare for Mac only versions (which admittedly could change, but it's unlikely to be significant enough). especially when it's so easy to run any version on a Windows machine. I doubt, barring riots, disasters, insurrections, and large mushrooming clouds, it'll ever appear native on Macs again.
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